Pinco's UI Wiki
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The graphics settings affects every characters you play, and allows you to improve the game performance.

Display[]


  • Use Fullscreen: change between windowed mode and fullscreen.
NOTE: fullscreen mode gives better performance.


  • Fullscreen Resolution: the resolution used on fullscreen mode


  • Max Framerate: the framerate that the game will use.
NOTE: high framerates will reduce the game performance.


  • Windowed Fullscreen: this will make the game fill the screen in window mode, so you'll have the window mode advantages in a "fake" fullscreen.
NOTE: activating or deactivating this option will shut down the client and the player has to restart it manually.


  • Enable V-Sync: fixes the tearing effect that may happen on certain screens. This option can be turned off if your monitor has a frequency of 60Hz or higher.
NOTE: if active, it will reduce the game performance.


  • Show Window Frame: when active, it will remove the standard frame added by Windows. It doesn't work on fullscreen mode.
NOTE: activating this will remove the standard Windows buttons on the window title, and you will be unable to resize the game window.


  • Brightness: this is the gamma ratio of the game. Change this if you think that the game is too dark/bright for your eyes.


World/Environment[]


  • Show Foliage: this option show/hide the tree foliage and ship sails. You can also use the related action to toggle this option.


  • Show Mob Shadows: show/hide the shadows for players/creatures.


  • Enable Hardware Death Effect: enables an hardware-accelerated screen effect when dead.
NOTE: if active, it will reduce the game performance while you are dead, but it will improve the visual quality. In certain case if active the game may be unable to draw correctly and you'll just see a blur.


  • Particle Detail: the quality of the particle effects used by spells and few other special effects.
NOTE: the performance will reduce based on how high you set this, especially in cases where you have a lot of particle effects (like against Corgul).


  • Particle Filter: which particle you want to see: player/target, party/target, all or none.
NOTE: filtering the particle will reduce the amount of effects you have on screen and you will improve the game performance as well. Disabling the particles also disables the earthquake shaking effect.


  • Idle Animation: turn on/off the animations of the characters standing still around you.
NOTE: this option requires the client restart in order to be active.


  • Flying Animation: turn on/off the animations of the gargoyles flying.
NOTE: this option requires the client restart in order to be active.


  • Display All Public Houses Contents: if enabled, the content of public houses will be displayed while passing by.
NOTE: this may highly reduce the client performances around houses with many items locked down.


  • Animation: how often you want the characters around you to play animations.
NOTE: an higher frequency reduces the game performance.
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