Pinco's UI Wiki
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This settings are related to healthbars, player status and target window.


Healthbar Settings[]

  • Status Window Style: allows you to choose your status window style between: Classic, Advanced, Diablo 2, Overhead and Party Healthbar.
NOTE: Classic and Advanced styles allows you to move them where you want. Diablo 2 style allows you to move only the portrait.
The Overhead bar cannot be moved and it will always stay over your character.
Classic
Advanced
Diablo2
OverheadBar
  • Always Show Health, Mana and Stamina: shows the text values for health, mana and stamina over the related parts of the status window. If disabled you have to move your mouse over to see the numeric values.
  • Player Overhead Status Scale: scale to use for the overhead status style.
  • Show HP, Mana and Stamina Percent: if enabled, you will see the HP, mana and stamina percent values on the status bar.
  • Show HP, Mana and Stamina Cap: if enabled, you will see the max values of HP, mana and stamina on the status bar.
  • Enable Blink Effect on Pin: if enabled, when a healthbar is pinned, it will blink for a short time so it's easier to see.
  • Enable Status Spells Buttons: enable the 3 buttons for the customizable spells on the status.
NOTE: the overhead status don't have any button.
Statusbuttons
  • Enable Notoriety Aura: when active, on your status window and party healthbars, you will see a glowing aura indicating the player notoriety status.
NOTE: if disabled, the only way to see the notoriety will be to move the mouse over yourself/party member.
Notoaura
  • Enable Mobile Arrow: if active, when you put your mouse over an healthbar, an arrow appears over the mobile itself so you can easily find it in the game area. The color of the arrow will be the same of the mobile notoriety.
Mobilearrow
  • Enable Current Target Context Actions: if enabled, the Current Target will shows the main context menu actions of the item/mobile so you can avoid to use the context menu.

NOTE: calling the context menu from the game area may requires a couple of clicks if this is active.

Contextbuttons
  • Enable Overhead Healthbars: if enabled, the mobiles dockspot will be turned off and the healthbars will be attached over the mobiles head.

NOTE: if multiple healthbars are overlapping, you can use the mouse wheel to switch between them until you find the one you are looking for.
Also remember that there can only be 20 overhead healthbars active at the same time, use the filters to remove the notoriety you don't need to see.

Overheadhealthbars
  • Enable Boss Bar: if enabled, when in proximity of a boss, the boss bar will appear on the top of the screen. You can also set a mobile as a boss manually using the action Target Boss.
  • Update Delay: the scan rate for the mobiles list.
NOTE: the faster the scan rate, the more it will be the cost in performance.
  • World Drag Distance: the distance (in pixel) that the mouse must travel when dragging over a mobile in the world to get the healthbar.

Buttons Settings[]

  • Enable Right-Click to Close Pinned Healthbars: if active you will be able to close the pinned healthbars with the Right Click like on classic client.
  • Enable Shortcut Keys: if enabled you can use the following shortcuts on the healthbars:
  • CTRL+CLICK to pin a healthbar.
  • ALT+CLICK to ignore the mobile.
  • SHIFT+CLICK to trigger the default button. You can set the default button from the Dockspot settings (each dockspot has a different setting).
  • Disable Healthbars Buttons: if active the healthbars won't have any button.
  • Small Healthbars Buttons: if enabled, the healthbars will have small round buttons instead of the big one that will retract when the mouse is over the healthbar.
SmallhealthbarbuttonsLargehealthbarsbuttons
  • Auto-Pin Honored Target: if enabled, the honored target will get pinned automatically after using honor.
  • Auto-Pin Provocation Victim: if enabled, the provocation victim will be pinned automatically after using the provocation skill.
  • Auto-Pin Pet Kill Target : if enabled, the target of your pet kill order will be pinned automatically.

Spell Button Settings[]

This section allows you to customize 3 spells for each button on the healthbar. The spells listed are all the spells that requires a target. To choose 1 of the 3 spells on an healthbar you can Right Click the related button on the healthbar and pick your choice. Each healthbar saves your choices indipendently. The yellow and fucsia button don't have many choices so you can change their effect by right-clicking the button itself.

NOTE: if you change one of the spells on this area of the user settings, the spell will be changed on every healthbar. For example, if your first spell on the red button is Greater Heal, you set Greater Heal to an healthbar, and the healthbar will save the spell index 1 (the first spell of the red button). Now if you change Greater Heal with Arch Cure, the spell at the index 1 will be Arch Cure so every healthbar that saved the spell index 1 for the red button will use Arch Cure now.
Healthbarspellselection


Filters (Overhead Healthbars ONLY)[]

Use this filters to exclude the types of mobiles you don't want to see on the overhead healthbars.


Ignore Mobiles[]

Here you will see the list of mobiles you can ignore. By pressing Add Mobile you can add a mobile name with a specific notoriety. Mobiles added to this list will never show their healthbars.

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