FANDOM



Target By ResourceEdit

This action gather resources around you based on the settings you give.

Targetresources

To set what to gather you need to drop the tool into the slot and then select the resource type from the dropdown list. The tools supported are:

  • Blades: produces kindling. No skills required.
  • Axes: produces wood. Requires Lumberjacking.
  • Pickaxes/Shovel: produces metal. Requires Mining.
  • Fishing Pole: produces fish. Requires Fishing.

This action makes the resource gathering process very fast, because you will not need to target manually the locations, the system will take care of everything, you just need to move around.

NOTE: this action automatically equips the tool if needed.

Target Next FriendlyEdit

Set the next blue/green mobile in range as Current Target.

NOTE: this action doesn't work with Legacy Targeting active.

Target Previous FriendlyEdit

Set the previous blue/green mobile in range as Current Target.

NOTE: this action doesn't work with Legacy Targeting active.

Target Nearest FriendlyEdit

Set the nearest blue/green mobile in range as Current Target.

NOTE: this action doesn't work with Legacy Targeting active.

Target Next EnemyEdit

Set the next red/orange mobile in range as Current Target.

NOTE: this action doesn't work with Legacy Targeting active.

Target Previous EnemyEdit

Set the previous red/orange mobile in range as Current Target.

NOTE: this action doesn't work with Legacy Targeting active.

Target Nearest EnemyEdit

Set the nearest red/orange mobile in range as Current Target.

NOTE: this action doesn't work with Legacy Targeting active.

Target Next Party MemberEdit

Set the next party member in range as Current Target.

NOTE: this action doesn't work with Legacy Targeting active.

Target Previous Party MemberEdit

Set the previous party member in range as Current Target. NOTE: this action doesn't work with Legacy Targeting active.

Target Nearest Party MemberEdit

Set the nearest party member in range as Current Target.

NOTE: this action doesn't work with Legacy Targeting active.

Target Next FollowerEdit

Set the next follower in range as Current Target.

NOTE: this action doesn't work with Legacy Targeting active.

Target Previous FollowerEdit

Set the previous follower in range as Current Target.

NOTE: this action doesn't work with Legacy Targeting active.

Target Nearest FollowerEdit

Set the nearest follower in range as Current Target.

NOTE: this action doesn't work with Legacy Targeting active.

Target Next ObjectEdit

Set the next object in range as Current Target.

NOTE: this action doesn't work with Legacy Targeting active.

Target Previous ObjectEdit

Set the previous object in range as Current Target.

NOTE: this action doesn't work with Legacy Targeting active.

Target Nearest ObjectEdit

Set the nearest object in range as Current Target.

NOTE: this action doesn't work with Legacy Targeting active.

Target Next MobileEdit

Set the next mobile in range as Current Target.

NOTE: this action doesn't work with Legacy Targeting active.

Target Previous MobileEdit

Set the previous mobile in range as Current Target.

NOTE: this action doesn't work with Legacy Targeting active.

Target Nearest MobileEdit

Set the nearest mobile in range as Current Target.

NOTE: this action doesn't work with Legacy Targeting active.

Use Targeted ObjectEdit

Uses the Current Target (like doing Double-Click on it).

NOTE: this action doesn't work with Legacy Targeting active.

Smart Previous TargetEdit

Select the previous mobile that was a Current Target.

NOTE: this action doesn't work with Legacy Targeting active.

Smart Next TargetEdit

Set the next mobile in range as Current Target, using the Mobiles Bar list.

NOTE: this action doesn't work with Legacy Targeting active.

Smart Nearest TargetEdit

Set the nearest mobile in range as Current Target, using the Mobiles Bar list.

NOTE: this action doesn't work with Legacy Targeting active.

Target Severely Injured FollowerEdit

Set the follower with the severe injury as Current Target.

NOTE: this action doesn't work with Legacy Targeting active.

Target Severely Injured MobileEdit

Set the mobile with the severe injury as Current Target.

NOTE: this action doesn't work with Legacy Targeting active.

Target Severely Injured Party MemberEdit

Set the party member with the severe injury as Current Target.

NOTE: this action doesn't work with Legacy Targeting active.

Target First ItemEdit

Set the first item inside a chosen container as Current Target.

To use this action, first you have to take the container as Current Target (like with a Target Default Object), then trigger this action that will take the first item inside the container as Current Target.

NOTE: this action doesn't work with Legacy Targeting active.

Target By TypeEdit

Set the follower with the severe injury as Current Target.

After dragging this action it will require to target the item type, then it will target the first item of that time that it will find inside your backpack (or sub-containers).

NOTE: this action can only be used inside a macro and doesn't work with Legacy Targeting active.

Target Nearest BuoyEdit

Set the nearest buoy as Current Target using the Buoy Tool list.

NOTE: this action doesn't work with Legacy Targeting active.

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